AI Insights · Timothy · July 2021
Top 5 Military Games on Android in Lithuania: Q2 2021 Performance
In Q2 2021, top military games on Android in Lithuania saw varied trends in downloads, revenue, and active users. Data from Sensor Tower reveals detailed insights.
In the second quarter of 2021, the top five military games on the Android platform in Lithuania showed distinct trends across downloads, revenue, and active users. Here's a breakdown of their performance based on Sensor Tower data.
Call of Duty: Mobile Season 8 from Activision Publishing experienced a peak in weekly revenue at around $4.3K in mid-April, followed by a decline to approximately $1.4K by mid-June. Weekly downloads started at 574 and gradually decreased to 284 by the end of June. The game had over 17K weekly active users at the start of April, which dropped to around 14.5K by the end of June.
Standoff 2 by AXLEBOLT LTD saw its highest weekly revenue of about $2.6K at the end of March, declining to around $1.3K by the end of June. Weekly downloads followed a similar downward trend, starting at 758 and ending at 499. The game maintained a relatively stable number of weekly active users, fluctuating between 15K and 16.5K throughout the quarter.
Warpath: Ace Shooter from LilithGames had weekly revenue peaking at $2K at the end of March and then declining to approximately $950 by the end of June. Weekly downloads saw a significant drop from 729 to 339 over the same period. The game’s weekly active users fluctuated between 2.5K and 3K throughout the quarter.
Top War: Battle Game from RiverGame experienced a notable increase in weekly downloads, peaking at 1.1K in mid-June, while weekly revenue reached its highest at around $1.6K in late May. The number of weekly active users showed a peak at 5.3K in mid-April, ending at around 3.9K by the end of June.
World War Heroes — WW2 PvP FPS by Azur Interactive Games Limited had a relatively stable revenue, fluctuating between $227 and $452 throughout the quarter. Weekly downloads reached a high of 576 in mid-April and then decreased to 219 by the end of June. The game’s weekly active users peaked at 1.2K in late April and then saw a decline to 718 by the end of June.
For more detailed insights and data, visit Sensor Tower.